AI Insights · Timothy · January 2023
Performance of Top 5 Third Person Games on iOS in Chile for Q4 2022
Discover the performance trends of the top 5 third-person games on iOS in Chile during Q4 2022, including downloads, revenue, and active users.
Throughout the fourth quarter of 2022, the top 5 third-person games on iOS in Chile exhibited varied performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics for each game based on Sensor Tower data.
Free Fire: 7th Anniversary from Garena International experienced notable fluctuations in its metrics. Weekly revenue peaked at approximately $25K in the week of December 19, with a notable increase in the final weeks of the quarter. Downloads saw a significant rise, reaching over 10K in the last week of December. Active users steadily increased throughout the quarter, peaking at nearly 215K in mid-December.
Stumble Guys by Scopely, Inc. displayed a downward trend in downloads, starting from 11K at the beginning of October and declining to around 3.3K by late November, before rebounding to 7.7K in the final week of December. Revenue also dipped mid-quarter, with the lowest point at around $6.4K in late November, but saw an uptick to approximately $9.8K by the end of December. Active users showed a gradual decline, from 157K in late September to about 127K by the end of December.
Genshin Impact from COGNOSPHERE PTE. LTD. had relatively stable weekly downloads, fluctuating between 700 and 1.6K. Revenue experienced peaks and troughs, with the highest point at around $21K in early December. Active users remained fairly consistent, hovering around 16K throughout the quarter.
PUBG MOBILE by Tencent Mobile International Limited maintained a steady download rate, ranging from 1.1K to 1.7K weekly. Revenue varied, peaking at approximately $6.6K in mid-October before settling around $3.9K by the end of December. Active users remained stable, averaging around 17K throughout the quarter.
Free Fire MAX, another title from Garena International, showed consistent weekly downloads, generally between 1K and 1.5K. Revenue fluctuated, peaking at about $8K in late September and then varying between $3.9K and $6.3K for most of the quarter. Active users exhibited stability, staying around 40K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's platform.